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KATHLEEN BRUCE

Graduated with First Class Honours in

BSc (Hons) Computer Games Technology at UWS Paisley in 2018

 

Worked more than 4 years as a software engineer at Codemasters (Electronic Arts) in Southam

PROJECTS

Professional projects and a collection of personal and university projects

Professional Projects

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Grid Legends (2022)
Tools Programmer

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WRC (2023)
Tools Programmer and
UI Software Engineer

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FC25 and FC26
(2024 and 2025)
UI Software Engineer

2017/2018

Sci-fi management game.

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This game was created for my honours project which investigated the relationship between challenge and skill in video games.

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Created using C# in Unity.

Personal Projects

2017

This demo was created for a university module - Advanced Graphics Programming.

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Created using C++ and GLSL.

Entry for Search for a Star 2018

Crazy Football! is a two-player sports party game, developed for Search For A Star 2018.

Initial project provided by Search for a Star.

2020

This was an entry into Weekly Game Jam 157 on itch.io

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Created using Unity with C#.

Other Projects

A* pathfinding

A C++ university coursework project that takes a dot file and start and end nodes to find the shortest path using A*

Connect 4

A personal project of Connect 4 as a command line program, made in C++

Projects

ABOUT ME / CV

CV (.pdf)

About Me

CV (.docx)

Languages

  • C++

  • C#

  • Powershell

  • Some experience with Java and GLSL

Engines

  • Professional Unreal and Frostbite experience

  • Professional experience with proprietary engines

  • Experience with Unity in university and in personal projects

  • Some experience with Godot

Others

  • Technical

    • Source version control with Git and Perforce

    • Continuous Integration with YAML and TeamCity

    • Completed Microsoft Exam 483 – PROGRAMMING IN C# (MAY 2020)

    • Contributed to an open source project on GitHub

  • Non-technical

    • Working with existing code bases

      • started on Grid Legends and WRC23 relatively late in their respective development cycles - quickly adapted to code bases to debug and fix issues without introducing more

      • see my Search for a Star entry

    • Implementing features from a design

      • working as a UI Engineer involved collaborating with designers to implement features

      • see my Honours Project

    • An understanding of game engines beyond Unity and Unreal

    • Debugging with a step-debugger and log files

    • Testing new work to ensure robustness

Contact

©2018 by Kathleen Bruce. Proudly created with Wix.com

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